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Sangfroid
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« Reply #80 on: March 28, 2010, 08:03:46 PM » |
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ahhh that made me laugh.
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The-Goose
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« Reply #81 on: March 28, 2010, 08:03:57 PM » |
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 So thinking about rainbows was I. fuck yeah bjs 4:20 AM - The-Goose | κѕғ: we're rollin a fuckload of blunt
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Ryan_S
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« Reply #82 on: March 28, 2010, 08:12:25 PM » |
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I made a rocket ship for my next map, I think it turned out pretty nicely! 
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« Last Edit: March 28, 2010, 08:20:51 PM by snayr »
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Paul
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« Reply #83 on: March 28, 2010, 09:25:46 PM » |
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*mario*
WHO'S THAT... Mario?  Yup, Mario...  *outdone*
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power-fusion
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« Reply #84 on: March 28, 2010, 10:14:41 PM » |
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lol lunar magic is fun
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The-Goose
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« Reply #85 on: March 28, 2010, 10:40:49 PM » |
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 So thinking about rainbows was I. fuck yeah bjs 4:20 AM - The-Goose | κѕғ: we're rollin a fuckload of blunt
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RazerSurf
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« Reply #86 on: March 28, 2010, 10:56:25 PM » |
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Stop making ell these pokemons damn it. They're not useless they could be used as detail in a map, therefore there is a purpose in them. Also, pokemon is lame. [/ pokemon thread]
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Paul
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« Reply #87 on: March 28, 2010, 11:18:47 PM » |
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Stop making ell these pokemons damn it.
Make me stop.
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The-Goose
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« Reply #88 on: March 28, 2010, 11:30:44 PM » |
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Also, pokemon is lame. Gtfo.
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 So thinking about rainbows was I. fuck yeah bjs 4:20 AM - The-Goose | κѕғ: we're rollin a fuckload of blunt
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The-Goose
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« Reply #89 on: March 29, 2010, 02:01:00 AM » |
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 <3 Ryan
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 So thinking about rainbows was I. fuck yeah bjs 4:20 AM - The-Goose | κѕғ: we're rollin a fuckload of blunt
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Ryan_S
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« Reply #90 on: March 29, 2010, 02:04:11 AM » |
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 <3 Ryan :DDD <3
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RazerSurf
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« Reply #91 on: March 29, 2010, 07:14:42 AM » |
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Make me stop.
You'll get a cookie 
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The-Goose
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« Reply #92 on: April 04, 2010, 05:08:12 PM » |
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 So thinking about rainbows was I. fuck yeah bjs 4:20 AM - The-Goose | κѕғ: we're rollin a fuckload of blunt
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bravesurf
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« Reply #93 on: April 05, 2010, 01:04:54 AM » |
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i lold
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T I L T
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« Reply #94 on: April 12, 2010, 09:53:42 AM » |
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Smoothest ramp you'll ever witness.  Every ramp segment is 1 unit thick. Compile log: ** Executing... ** Command: "c:\program files\steam\steamapps\mmatteman\sourcesdk\bin\ep1\bin\vbsp.exe" ** Parameters: -game "c:\program files\steam\steamapps\mmatteman\counter-strike source\cstrike" "C:\Program Files\Steam\steamapps\mmatteman\sourcesdk_content\cstrike\mapsrc\smoothnessspam"
Valve Software - vbsp.exe (Dec 11 2006) 2 threads materialPath: c:\program files\steam\steamapps\mmatteman\counter-strike source\cstrike\materials Loading C:\Program Files\Steam\steamapps\mmatteman\sourcesdk_content\cstrike\mapsrc\smoothnessspam.vmf Brush 6882: MAX_MAP_PLANES Side 3 Texture: CONCRETE/CONCRETECEILING003A
** Executing... ** Command: "c:\program files\steam\steamapps\mmatteman\sourcesdk\bin\ep1\bin\vvis.exe" ** Parameters: -game "c:\program files\steam\steamapps\mmatteman\counter-strike source\cstrike" "C:\Program Files\Steam\steamapps\mmatteman\sourcesdk_content\cstrike\mapsrc\smoothnessspam"
Valve Software - vvis.exe (Nov 8 2007) 2 threads reading c:\program files\steam\steamapps\mmatteman\sourcesdk_content\cstrike\mapsrc\smoothnessspam.bsp Error opening c:\program files\steam\steamapps\mmatteman\sourcesdk_content\cstrike\mapsrc\smoothnessspam.bsp
** Executing... ** Command: "c:\program files\steam\steamapps\mmatteman\sourcesdk\bin\ep1\bin\vrad.exe" ** Parameters: -game "c:\program files\steam\steamapps\mmatteman\counter-strike source\cstrike" "C:\Program Files\Steam\steamapps\mmatteman\sourcesdk_content\cstrike\mapsrc\smoothnessspam"
Valve Software - vrad.exe SSE (Nov 8 2007) ----- Radiosity Simulator ---- 2 threads [Reading texlights from 'lights.rad'] [1 texlights parsed from 'lights.rad']
Loading c:\program files\steam\steamapps\mmatteman\sourcesdk_content\cstrike\mapsrc\smoothnessspam.bsp Error opening c:\program files\steam\steamapps\mmatteman\sourcesdk_content\cstrike\mapsrc\smoothnessspam.bsp
** Executing... ** Command: Copy File ** Parameters: "C:\Program Files\Steam\steamapps\mmatteman\sourcesdk_content\cstrike\mapsrc\smoothnessspam.bsp" "c:\program files\steam\steamapps\mmatteman\counter-strike source\cstrike\maps\smoothnessspam.bsp"
The command failed. Windows reported the error: "Het systeem kan het opgegeven bestand niet vinden."
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« Last Edit: April 12, 2010, 11:00:29 AM by tilt »
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 tit, shut the fuck up.
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Slasher
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« Reply #95 on: April 12, 2010, 01:40:43 PM » |
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damn nice ramp ;p
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arroba
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« Reply #96 on: April 12, 2010, 04:09:18 PM » |
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%...
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Paper-Cut
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« Reply #97 on: April 12, 2010, 04:11:02 PM » |
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Smoothest ramp you'll ever witness. Incorrect.
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I make my maps with Microsoft Paint. 
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T I L T
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« Reply #98 on: April 12, 2010, 04:15:08 PM » |
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Incorrect.
I dare you to proove that.
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 tit, shut the fuck up.
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spoz
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« Reply #99 on: April 12, 2010, 05:26:34 PM » |
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too man brushes = messed up collision data
bad collisions != smooth
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 But if u really wanna see a screwed up map take a look at that greatriver awesome 1... freaked the shit out of me... its like a child molestation adventure.....
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T I L T
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« Reply #100 on: April 12, 2010, 05:30:42 PM » |
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FFUUUUUUUUUUUUUUUUUU 
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 tit, shut the fuck up.
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Paper-Cut
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« Reply #101 on: April 12, 2010, 05:31:35 PM » |
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I dare you to proove that.
I once rotated a set by .25 before, was way too buggy though.
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I make my maps with Microsoft Paint. 
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T I L T
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« Reply #102 on: April 12, 2010, 05:44:30 PM » |
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I once rotated a set by .25 before, was way too buggy though.
lmao, this one had a starting rotation value of 0.1
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 tit, shut the fuck up.
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bravesurf
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« Reply #103 on: May 28, 2010, 06:13:51 PM » |
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power-fusion
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« Reply #104 on: May 29, 2010, 01:48:40 AM » |
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Its one of those pyramid cult fags!
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Ryan_S
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« Reply #105 on: May 29, 2010, 02:59:29 AM » |
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SURF
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power-fusion
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« Reply #106 on: May 29, 2010, 05:47:31 PM » |
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 found him a friend
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bravesurf
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« Reply #107 on: May 29, 2010, 06:00:58 PM » |
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lold
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Ryan_S
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« Reply #108 on: May 30, 2010, 01:56:03 PM » |
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 found him a friend I'd fuck her
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Helix
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« Reply #109 on: May 31, 2010, 10:27:05 AM » |
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Her fuck I'd
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wonderbread
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« Reply #110 on: May 31, 2010, 01:25:58 PM » |
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Ryan i hope your kidding but i know with a few PBR's in ya you would.... lololol
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spoz
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« Reply #112 on: June 01, 2010, 12:54:03 PM » |
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« Last Edit: June 01, 2010, 02:52:48 PM by Paper-Cut »
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 But if u really wanna see a screwed up map take a look at that greatriver awesome 1... freaked the shit out of me... its like a child molestation adventure.....
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silverlol
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« Reply #113 on: June 01, 2010, 07:56:27 PM » |
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lol'd at spoz' post.
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silver? lol!
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Paul
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« Reply #114 on: August 24, 2010, 10:04:50 AM » |
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 Practicing displacements and shit...
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bravesurf
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« Reply #115 on: August 24, 2010, 11:21:01 AM » |
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 Practicing displacements and shit... that roof looks a bit fishy
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Paul
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« Reply #116 on: August 24, 2010, 12:36:50 PM » |
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that roof looks a bit fishy
 I just grabbed any tile texture I had, my main focus was the displacements...
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FAJ
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« Reply #117 on: August 24, 2010, 12:58:40 PM » |
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Use displacements on your commune restored section.
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T I L T
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« Reply #118 on: August 24, 2010, 01:16:39 PM » |
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commune
Hurry that shit up.
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 tit, shut the fuck up.
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FAJ
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« Reply #119 on: August 24, 2010, 02:43:05 PM » |
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I am waiting on other people. Namely, Ryan, Spoz, Paper-cut(I think). Although I have not gotten off my ass and re-done skeet or plinko yet.
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