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Author Topic: Useless stuff  (Read 4433 times)
Sangfroid
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« Reply #80 on: March 28, 2010, 08:03:46 PM »

ahhh that made me laugh.
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The-Goose
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the reality of ragers


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« Reply #81 on: March 28, 2010, 08:03:57 PM »

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Quote from: MachINE
So thinking about rainbows was I.
Quote from: I'm charming. (Ryan S)
fuck yeah bjs
4:20 AM - The-Goose | κѕғ: we're rollin a fuckload of blunt
Ryan_S
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« Reply #82 on: March 28, 2010, 08:12:25 PM »

I made a rocket ship for my next map, I think it turned out pretty nicely!

« Last Edit: March 28, 2010, 08:20:51 PM by snayr » Logged

Paul
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Blinky! :D


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« Reply #83 on: March 28, 2010, 09:25:46 PM »

*mario*

WHO'S THAT... Mario?


Yup, Mario...



*outdone*
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power-fusion
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« Reply #84 on: March 28, 2010, 10:14:41 PM »

lol lunar magic is fun
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The-Goose
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« Reply #85 on: March 28, 2010, 10:40:49 PM »

lol lunar magic is fun
+1
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Quote from: MachINE
So thinking about rainbows was I.
Quote from: I'm charming. (Ryan S)
fuck yeah bjs
4:20 AM - The-Goose | κѕғ: we're rollin a fuckload of blunt
RazerSurf
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« Reply #86 on: March 28, 2010, 10:56:25 PM »

Stop making ell these pokemons damn it. They're not useless they could be used as detail in a map, therefore there is a purpose in them. Also, pokemon is lame. [/ pokemon thread]
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Paul
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Blinky! :D


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« Reply #87 on: March 28, 2010, 11:18:47 PM »

Stop making ell these pokemons damn it.

Make me stop.
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The-Goose
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« Reply #88 on: March 28, 2010, 11:30:44 PM »

Also, pokemon is lame.
Gtfo.
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Quote from: MachINE
So thinking about rainbows was I.
Quote from: I'm charming. (Ryan S)
fuck yeah bjs
4:20 AM - The-Goose | κѕғ: we're rollin a fuckload of blunt
The-Goose
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« Reply #89 on: March 29, 2010, 02:01:00 AM »


<3 Ryan
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Quote from: MachINE
So thinking about rainbows was I.
Quote from: I'm charming. (Ryan S)
fuck yeah bjs
4:20 AM - The-Goose | κѕғ: we're rollin a fuckload of blunt
Ryan_S
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« Reply #90 on: March 29, 2010, 02:04:11 AM »


<3 Ryan
:DDD <3
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RazerSurf
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« Reply #91 on: March 29, 2010, 07:14:42 AM »

Make me stop.

You'll get a cookie Very Happy
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The-Goose
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« Reply #92 on: April 04, 2010, 05:08:12 PM »

<a href="http://www.youtube.com/v/ACZpM6K0GjU" target="_blank">http://www.youtube.com/v/ACZpM6K0GjU</a>
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Quote from: MachINE
So thinking about rainbows was I.
Quote from: I'm charming. (Ryan S)
fuck yeah bjs
4:20 AM - The-Goose | κѕғ: we're rollin a fuckload of blunt
bravesurf
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Yarly!


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« Reply #93 on: April 05, 2010, 01:04:54 AM »

i lold
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T I L T
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« Reply #94 on: April 12, 2010, 09:53:42 AM »

Smoothest ramp you'll ever witness.

Every ramp segment is 1 unit thick.
Compile log:
Code:
** Executing...
** Command: "c:\program files\steam\steamapps\mmatteman\sourcesdk\bin\ep1\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\steamapps\mmatteman\counter-strike source\cstrike" "C:\Program Files\Steam\steamapps\mmatteman\sourcesdk_content\cstrike\mapsrc\smoothnessspam"

Valve Software - vbsp.exe (Dec 11 2006)
2 threads
materialPath: c:\program files\steam\steamapps\mmatteman\counter-strike source\cstrike\materials
Loading C:\Program Files\Steam\steamapps\mmatteman\sourcesdk_content\cstrike\mapsrc\smoothnessspam.vmf
Brush 6882: MAX_MAP_PLANES
Side 3
Texture: CONCRETE/CONCRETECEILING003A


** Executing...
** Command: "c:\program files\steam\steamapps\mmatteman\sourcesdk\bin\ep1\bin\vvis.exe"
** Parameters: -game "c:\program files\steam\steamapps\mmatteman\counter-strike source\cstrike" "C:\Program Files\Steam\steamapps\mmatteman\sourcesdk_content\cstrike\mapsrc\smoothnessspam"

Valve Software - vvis.exe (Nov  8 2007)
2 threads
reading c:\program files\steam\steamapps\mmatteman\sourcesdk_content\cstrike\mapsrc\smoothnessspam.bsp
Error opening c:\program files\steam\steamapps\mmatteman\sourcesdk_content\cstrike\mapsrc\smoothnessspam.bsp

** Executing...
** Command: "c:\program files\steam\steamapps\mmatteman\sourcesdk\bin\ep1\bin\vrad.exe"
** Parameters:  -game "c:\program files\steam\steamapps\mmatteman\counter-strike source\cstrike" "C:\Program Files\Steam\steamapps\mmatteman\sourcesdk_content\cstrike\mapsrc\smoothnessspam"

Valve Software - vrad.exe SSE (Nov  8 2007)
----- Radiosity Simulator ----
2 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']

Loading c:\program files\steam\steamapps\mmatteman\sourcesdk_content\cstrike\mapsrc\smoothnessspam.bsp
Error opening c:\program files\steam\steamapps\mmatteman\sourcesdk_content\cstrike\mapsrc\smoothnessspam.bsp

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Steam\steamapps\mmatteman\sourcesdk_content\cstrike\mapsrc\smoothnessspam.bsp" "c:\program files\steam\steamapps\mmatteman\counter-strike source\cstrike\maps\smoothnessspam.bsp"

The command failed. Windows reported the error:
  "Het systeem kan het opgegeven bestand niet vinden."
« Last Edit: April 12, 2010, 11:00:29 AM by tilt » Logged


Quote
tit, shut the fuck up.
Slasher
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« Reply #95 on: April 12, 2010, 01:40:43 PM »

damn nice ramp ;p
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arroba
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dat...


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« Reply #96 on: April 12, 2010, 04:09:18 PM »

%...
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Paper-Cut
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Denied.


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« Reply #97 on: April 12, 2010, 04:11:02 PM »

Smoothest ramp you'll ever witness.

Incorrect.
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I make my maps with Microsoft Paint.
T I L T
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« Reply #98 on: April 12, 2010, 04:15:08 PM »

Incorrect.

I dare you to proove that.
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Quote
tit, shut the fuck up.
spoz
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« Reply #99 on: April 12, 2010, 05:26:34 PM »

too man brushes = messed up collision data

bad collisions != smooth
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But if u really wanna see a screwed up map take a look at that greatriver awesome 1... freaked the shit out of me... its like a child molestation adventure.....
T I L T
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« Reply #100 on: April 12, 2010, 05:30:42 PM »

 FFUUUUUUUUUUUUUUUUUU aaaaargh
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Quote
tit, shut the fuck up.
Paper-Cut
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« Reply #101 on: April 12, 2010, 05:31:35 PM »

I dare you to proove that.

I once rotated a set by .25 before, was way too buggy though.
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T I L T
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« Reply #102 on: April 12, 2010, 05:44:30 PM »

I once rotated a set by .25 before, was way too buggy though.

lmao, this one had a starting rotation value of 0.1
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Quote
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bravesurf
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Yarly!


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« Reply #103 on: May 28, 2010, 06:13:51 PM »

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power-fusion
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« Reply #104 on: May 29, 2010, 01:48:40 AM »

Its one of those pyramid cult fags!
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Ryan_S
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« Reply #105 on: May 29, 2010, 02:59:29 AM »

SURF
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power-fusion
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« Reply #106 on: May 29, 2010, 05:47:31 PM »


found him a friend
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bravesurf
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Yarly!


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« Reply #107 on: May 29, 2010, 06:00:58 PM »

lold
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Ryan_S
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« Reply #108 on: May 30, 2010, 01:56:03 PM »


found him a friend
I'd fuck her
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Helix
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Colo styro bor!


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« Reply #109 on: May 31, 2010, 10:27:05 AM »

Her fuck I'd
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wonderbread
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« Reply #110 on: May 31, 2010, 01:25:58 PM »

Ryan i hope your kidding but i know with a few PBR's in ya you would.... lololol
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power-fusion
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« Reply #111 on: June 01, 2010, 12:37:02 PM »

HEEERRRRP DEEEERRRP
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spoz
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« Reply #112 on: June 01, 2010, 12:54:03 PM »

HEEERRRRP DEEEERRRP
<a href="http://www.youtube.com/v/hAckshe5Dc0&amp;autoplay=0&amp;loop=1" target="_blank">http://www.youtube.com/v/hAckshe5Dc0&amp;autoplay=0&amp;loop=1</a>
« Last Edit: June 01, 2010, 02:52:48 PM by Paper-Cut » Logged


Quote
But if u really wanna see a screwed up map take a look at that greatriver awesome 1... freaked the shit out of me... its like a child molestation adventure.....
silverlol
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nut sauce


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« Reply #113 on: June 01, 2010, 07:56:27 PM »

lol'd at spoz' post.
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silver? lol!
Paul
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« Reply #114 on: August 24, 2010, 10:04:50 AM »



Practicing displacements and shit...
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bravesurf
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« Reply #115 on: August 24, 2010, 11:21:01 AM »



Practicing displacements and shit...
that roof looks a bit fishy
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Paul
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« Reply #116 on: August 24, 2010, 12:36:50 PM »

that roof looks a bit fishy



I just grabbed any tile texture I had, my main focus was the displacements...
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FAJ
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« Reply #117 on: August 24, 2010, 12:58:40 PM »

Use displacements on your commune restored section.
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T I L T
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« Reply #118 on: August 24, 2010, 01:16:39 PM »

commune

Hurry that shit up.
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Quote
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FAJ
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« Reply #119 on: August 24, 2010, 02:43:05 PM »

I am waiting on other people. Namely, Ryan, Spoz, Paper-cut(I think). Although I have not gotten off my ass and re-done skeet or plinko yet.
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