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Author Topic: changing admin plugins  (Read 1605 times)
Buck Nasty
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« on: November 22, 2009, 07:18:11 PM »

Sometime this week the Shack will be swapping from Mani admin to Sourcemod. Right now I'm setting up the server and it should be all good to go sometime this week. There will be no down time between the switch, so don't worry.

The admin command will change to sm_admin and the menus will be much different. Also instead of using @ the new symbol is !.

If you have any suggestions for plugins to add, please feel free to post links to them.
« Last Edit: November 22, 2009, 10:34:28 PM by Buck Nasty » Logged

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svbg869
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« Reply #1 on: November 22, 2009, 07:30:21 PM »

google-ing now

EDIT:
your probably going to get most of the shit that i want already, but what the hell

http://forums.alliedmods.net/showthread.php?p=496810 - that looks good, and the first or second reply makes a good point

http://forums.alliedmods.net/showthread.php?p=707649 - this one might be overused by some, but has some great possibility (perhaps if you can limit it to one revive a round, or take a players revive away after a set time, for spawn killing and late joiners)
http://forums.alliedmods.net/showthread.php?p=984087 same as above, but says it has menu support

http://forums.alliedmods.net/showthread.php?p=740183 - pretty sure you already have this in mani, i don't know how SourceMod is diff, so there it is.

http://forums.alliedmods.net/showthread.php?p=867741 - again, i think this is standard in mani, dont know about SourceMod

http://forums.alliedmods.net/showthread.php?p=662510 - this one is really good, deff needed

http://forums.alliedmods.net/showthread.php?p=662933 - HELL YES i cant count the # of times players would spam in radio commands after i muted them

http://forums.alliedmods.net/showthread.php?p=949468 - friendly fire protections, self explanatory

==still searching==

« Last Edit: November 22, 2009, 07:46:09 PM by svbg869 » Logged

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« Reply #2 on: November 22, 2009, 07:32:45 PM »

Although from what I've seen, hackers are a almost null on there, detox might be a good addition, just incase.
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But if u really wanna see a screwed up map take a look at that greatriver awesome 1... freaked the shit out of me... its like a child molestation adventure.....
svbg869
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« Reply #3 on: November 22, 2009, 07:55:57 PM »

OMG NOT MORE LINKS

http://forums.alliedmods.net/showthread.php?p=694273 - the .Gk gungame server i go on has this, i like it

http://forums.alliedmods.net/showthread.php?p=697332 - PAINT BALL BITCHES

http://forums.alliedmods.net/showthread.php?p=526328 - Laser tag ^_^ (just makes the guns shoot lasers Smile)

http://forums.alliedmods.net/showthread.php?p=847532 - knife fight, you recently added this to mani, so hear is the same thing (assuming that you plan to be rid of mani completely)

http://forums.alliedmods.net/showthread.php?p=630495 - the thing where a sound is played when some one is knife killed,woop woop

that is all, barring me finding another site Smile
EDIT- i am vary sorry, for i lied

http://forums.alliedmods.net/showthread.php?p=980489 - kick ass, deff need this one

http://forums.alliedmods.net/showthread.php?p=942660 - thats just fun

http://forums.alliedmods.net/showthread.php?p=895990 - anti camp

http://forums.alliedmods.net/showthread.php?p=685111 - no team flash (me like)

http://forums.alliedmods.net/showthread.php?p=565312 - you have this on mani, the left side menu that displays damage done by you and to who

http://forums.alliedmods.net/showthread.php?p=841990 - i have always wanted to play GG while on a surf map....

http://forums.alliedmods.net/showthread.php?p=820069 - no block

NOW i think im done
« Last Edit: November 22, 2009, 08:04:11 PM by svbg869 » Logged

Buck Nasty
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« Reply #4 on: November 22, 2009, 10:02:23 PM »

Haha thanks. A bunch of those are not a part of mani, they're actually scripts running on event scripts so those will still be around.

I'm still looking over your suggestions, but so far I've added anti flood, anti rejoin, no radio spam, all info, exclude chat, and thunder. I'll consider the rest of the ones that haven't already been accounted for with eventscripts.

Thanks a bunch.
« Last Edit: November 22, 2009, 11:12:59 PM by Buck Nasty » Logged

My Site:
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My Shacks:
Buck Nasty's KILL Shack - IP: surf.bucknastysurf.net:30000
Buck Nasty's SKILL Shack - IP: surf.bucknastysurf.net:35000
Buck Nasty's MG Shack - IP: COMING SOON
svbg869
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« Reply #5 on: November 22, 2009, 11:06:38 PM »

ohhhh, i didn't know that, well anyhow, you still got some shit out of my google search Razz, i might search some more at a later date Razz
and some of them were just a "hey this could be entertaining every few rounds" kind of deal
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« Reply #6 on: November 27, 2009, 05:26:19 AM »

Does SM work well with Eventscripts? I've heard of some pretty nasty errors and crashes running the two together...
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Buck Nasty
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« Reply #7 on: November 27, 2009, 05:43:37 AM »

Does SM work well with Eventscripts? I've heard of some pretty nasty errors and crashes running the two together...
I've had another server up for the past week and have had no problems. Also, the shack has had sm running for the past few months.
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My Site:
http://www.bucknastysurf.net

My Shacks:
Buck Nasty's KILL Shack - IP: surf.bucknastysurf.net:30000
Buck Nasty's SKILL Shack - IP: surf.bucknastysurf.net:35000
Buck Nasty's MG Shack - IP: COMING SOON
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« Reply #8 on: November 27, 2009, 05:29:40 PM »

SM and Eventscripts are different Modaddons..

If you add a addon for SM at most you can
edit it in the Admin Menu..

So if you add an Addon to Eventscripts
it works.

Also Eventscripts and SM can run at the same time
without problems.
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Buck Nasty
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« Reply #9 on: November 29, 2009, 12:02:13 AM »

transition is postponed for 2 weeks due to the last week of school and finals.
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My Site:
http://www.bucknastysurf.net

My Shacks:
Buck Nasty's KILL Shack - IP: surf.bucknastysurf.net:30000
Buck Nasty's SKILL Shack - IP: surf.bucknastysurf.net:35000
Buck Nasty's MG Shack - IP: COMING SOON
Buck Nasty
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« Reply #10 on: December 21, 2009, 10:34:11 PM »

the move is going happening right now.
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My Shacks:
Buck Nasty's KILL Shack - IP: surf.bucknastysurf.net:30000
Buck Nasty's SKILL Shack - IP: surf.bucknastysurf.net:35000
Buck Nasty's MG Shack - IP: COMING SOON
Jason
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« Reply #11 on: December 27, 2009, 11:54:06 PM »

Bonus: Buck & I setup HLstatsX for the server:

http://css.nyfiber.net:8070/shackstats/hlstats.php

It took a few days to get it running correctly (read: the perl script likes to crash), but it's up and running now due to good old fashioned batch scripting.  For the server geeks:

Code:
@echo off
cls
title 31000 BUCK STATS
:perl
echo (%date%)(%time%) STATS STARTED
echo ===============================================
start /DC:\hlx\buck3\scripts /WAIT C:\hlx\buck3\scripts\hlstats.pl
echo (%date%)(%time%) WARNING: CRASH
goto perl

The same silly script also keeps the server up and running:

Code:
@echo off
cls
title 30000 BUCK LAUNCHER
:srcds
echo (%date%)(%time%) SERVER STARTED
echo ===============================================
start /DC:\srcds\30000 /WAIT /AboveNormal C:\srcds\30000\srcds.exe -console -game cstrike +map surf_banocanyon +maxplayers 34 -port 30000 -tickrate 66  +fps_max 0
echo (%date%)(%time%) WARNING: CRASH
goto srcds

- Jason
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Buck Nasty
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« Reply #12 on: December 28, 2009, 12:42:43 AM »

Thanks for the link. I sticky'd the link to it in this section of the forum.
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My Site:
http://www.bucknastysurf.net

My Shacks:
Buck Nasty's KILL Shack - IP: surf.bucknastysurf.net:30000
Buck Nasty's SKILL Shack - IP: surf.bucknastysurf.net:35000
Buck Nasty's MG Shack - IP: COMING SOON
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