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Author Topic: Objects appear to be sticking out of ramps but are not!  (Read 77 times)
pand3mic
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« on: July 24, 2010, 09:18:42 PM »

Here is an image:



I attached the compile log.
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pand3mic
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« Reply #1 on: July 25, 2010, 01:23:49 AM »

Resolved: I learned that vertex tool is a no-no.

And to use func_detail Razz
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DESE
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« Reply #2 on: July 26, 2010, 06:15:06 PM »

Im glad you solved it...

But dude, what skybox is that ?  Shocked
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« Reply #3 on: July 26, 2010, 06:18:19 PM »

Its down to a vis glitch due to the way it handles non-ordinary geom intersects. If f_d-ing doesn't sort the issue, wrap the geom in func_viscluster and it should sort it out.
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pand3mic
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« Reply #4 on: July 26, 2010, 10:31:52 PM »

Im glad you solved it...

But dude, what skybox is that ?  Shocked

I found it on fpsbanana, i think it is called mpa25.

I would tell you the exact name but I am currently vacationing and I dont have my mapping computer.
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