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Author Topic: surf_vegetables  (Read 781498 times)

Offline WireleZz

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surf_vegetables
« on: November 09, 2008, 04:21:52 PM »
Hey ^^ Guess who's back! lol

As some of you know i made these 2 collabs: Surf_velocity and Surf_Fruits with the help of copymark and sangre since im not a mapper ^^

This map is going to be the same as surf_fruits but then with vegetables^^

Download link for surf_fruits (if you dont know surf_fruits):
http://www.fpsbanana.com/maps/70193

any quistions or more infomation add me to steam: mr_thunderalex

___________________________________________________

the map is going to have 10 main stages 1 spawn and 1 jail

so this time there wont be any bonus \

the map difficulty will be the same as surf_fruits.

so if you make a stage you will need to make a board above spawn like in surf fruits
Like this:
Example:

Stage:
Cucumber
___________________________________________________

Spawn = JaMz = Done  \

Coley - Cucumber  = Done  \

Lody Blokady - leek  = Done  \

Skittles - Mushroom  = Done  \

Silverlol - Pumpkin  = Done  \

Ŧhe.Ҝb.ỰпıŊαмєя - Turban Squash = Done  \

Electric™  - Peppers = Done  \

Robsonfire - Cabbage = Done  \

JackTheStripper2 - Radishe  = Done  \

Hellraisedsurfer - Carrot = Done  \

MachINE - Pea = Almoost Done  \

Bonus:

Jail = R@BSoDia  = Done  \

The skybox i'm going to use for the map:
http://www.fpsbanana.com/textures/screens/1037?img=http://image.hazardstrip.com/ss/textures/1097.jpg

___________________________________________________

btw 1 person is only allowed to do 1 stage \

Some vegetables you could use if you can't think of any:

Spinach, Broccoli, Corn, Potato

for more go to this link: http://en.wikipedia.org/wiki/List_of_vegetables (there are 1.000)

If you want to make a section for this project please say what level you would like to make and what kind of vegetable, thanks

___________________________________________________

if your are willing to sign up for this project your stage must not have high: brushes, planes, faces, brushsides the maxium for everything is 7% so i wont let you get 7.9% \

Execpt for these 2 dont mind:
detail props          [variable]           1/12       ( 8.3%)
static props          [variable]           1/2386     ( 0.0%)

Where can you see your compile log ? when you compile a map or stage you always get this list:

Example:
Example:
Object names       Objects/Maxobjs  Memory / Maxmem  Fullness
------------       ---------------  ---------------  --------
models                   5/1024          240/49152    ( 7.0%)
brushes                513/8192         6156/98304    ( 7.0%)
brushsides            4477/65536       35816/524288   ( 7.0%)
planes                5322/65536      106440/1310720  ( 7.0%)
vertexes              8387/65536      100644/786432   ( 7.0%)
nodes                 2573/65536       82336/2097152  ( 7.0%)
texinfos               323/12288       23256/884736   ( 7.0%)
texdata                 28/2048          896/65536    ( 7.0%)
dispinfos                0/0               0/0        ( 7.0%)
disp_verts               0/0               0/0        ( 7.0%)
disp_tris                0/0               0/0        ( 7.0%)
disp_lmsamples           0/0               0/0        ( 7.0%)
faces                 4249/65536      237944/3670016  ( 7.0%)
hdr faces                0/65536           0/3670016  ( 7.0%)
origfaces             1708/65536       95648/3670016  ( 7.0%)
leaves                2579/65536       82528/2097152  ( 7.0%)
leaffaces             4835/65536        9670/131072   ( 7.0%)
leafbrushes           1936/65536        3872/131072   ( 7.0%)
areas                    2/256            16/2048     ( 7.0%)
surfedges            27382/512000     109528/2048000  ( 7.0%)
edges                15410/256000      61640/1024000  ( 7.0%)
LDR worldlights         11/8192          968/720896   ( 7.0%)
HDR worldlights          0/8192            0/720896   ( 7.0%)
waterstrips            531/32768        5310/327680   ( 7.0%)
waterverts               0/65536           0/786432   ( 7.0%)
waterindices          8649/65536       17298/131072   ( 7.0%)
cubemapsamples           1/1024           16/16384    ( 7.0%)
overlays                 0/512             0/180224   ( 7.0%)
LDR lightdata         [variable]     1443744/0        ( 7.0%)
HDR lightdata         [variable]           0/0        ( 7.0%)
visdata               [variable]      404128/16777216 ( 7.0%)
entdata               [variable]       18194/393216   ( 7.0%)
LDR leaf ambient      2579/65536       61896/1572864  ( 7.0%)
HDR leaf ambient         0/65536           0/1572864  ( 7.0%)
occluders                0/0               0/0        ( 7.0%)
occluder polygons        0/0               0/0        ( 7.0%)
occluder vert ind        0/0               0/0        ( 7.0%)

detail props          [variable]           1/12       ( 8.3%)
static props          [variable]           1/2386     ( 8.3%)

pakfile               [variable]       11788/0        ( 7.0%) 


any quistions or more infomation add me to steam: mr_thunderalex

_____________________________________________________________________________________________________

If your in my collab and your making a beta or final version of your section you -MUST- have these things:

1. A bit of water on spawn so if you get back telepoorted to spawn you will land on water.

2. A board or wall on spawn that says Stage: (your Vegstable) but it shoud be an decal and it shoud look good with some vegstables on the back of the front.

3. Decals on the walls that work, if they dont work you shoud pakrat or MANN your stage, dont know how to do it ask solidsurf since thats a mapping studio forum to ask other people how to do it.

4. On the end of your stage there is supose to be a landing aerna where you shoud land on or fall inside of.. inside or on top of that thing you shoud make the textature black and write on it: NEXT (this will tell you that you will go to the next stage)

If your in my collab and your making a beta or final version of your section you -MUST NOT- have these things:

1. No Boosts people dont like boosts that much in maps.

2. No Secrets in your maps such as hidden boosts or secrets in walls that make you go easyer to the end.

3. No Moving opjects where you supose to land on or surf trough.

4. Dont use your name for your stage more then 1 time.. just put your name one place and thats it.

__________________________________________________________________________

These things are possible if i told you to do it, but i wont \
so dont be like HEY Yeah wirelezz you said i had to make this
blabla...

__________________________________________________________________________
« Last Edit: December 19, 2008, 04:01:13 PM by WireleZz »

Offline Coley

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Re: surf_vegetables
« Reply #1 on: November 09, 2008, 04:27:06 PM »
ok ill do a level \

level 1 = Cucumber \
« Last Edit: November 09, 2008, 04:28:38 PM by Coley »

Offline Mani™

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Re: surf_vegetables
« Reply #2 on: November 09, 2008, 04:29:45 PM »
I love to take spinach please.

Offline Robsonfire

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Re: surf_vegetables
« Reply #3 on: November 09, 2008, 04:30:54 PM »
level 5 Cabbage ^^
Surf_anucal

Offline Mr. Epic Rawr

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Re: surf_vegetables
« Reply #4 on: November 09, 2008, 04:31:34 PM »
tomato pls, 6, 7, or 8 \
« Last Edit: November 09, 2008, 04:44:29 PM by Mr. Epic Rawr »

Offline Lody Blokady

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Re: surf_vegetables
« Reply #5 on: November 09, 2008, 04:33:55 PM »
level 2 - leek

Offline hellraisedsurfer

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Re: surf_vegetables
« Reply #6 on: November 09, 2008, 04:34:53 PM »
I wanna make a hard stage around 7 or 8 x) please carrot x)
It took a lot of complicated incest to produce the Buckaj 

Offline leet h4x0r

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Re: surf_vegetables
« Reply #7 on: November 09, 2008, 04:35:19 PM »
i'll take potato, and maybe stage 5 or 6

Offline silverlol

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Re: surf_vegetables
« Reply #8 on: November 09, 2008, 04:36:20 PM »
i'll try aswell.

level 3, pumpkin.

Offline SKAR

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Re: surf_vegetables
« Reply #9 on: November 09, 2008, 04:38:09 PM »
level 9, potatoes

nevermind
« Last Edit: November 09, 2008, 04:43:09 PM by SKAR »

Offline JackTheStripper2

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Re: surf_vegetables
« Reply #10 on: November 09, 2008, 04:39:35 PM »
radishes
level 7,8 or 9  \

Offline Robsonfire

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Re: surf_vegetables
« Reply #11 on: November 09, 2008, 04:42:30 PM »
Actually, im in a challenging mood, give me a hard level please \

Still having cabbage tho \
Surf_anucal

Offline Phoenix

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Re: surf_vegetables
« Reply #12 on: November 09, 2008, 04:49:02 PM »
lvl 4 plz onion \

Offline The.Kb.UniNamer

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Re: surf_vegetables
« Reply #13 on: November 09, 2008, 04:57:50 PM »
umm idk wats left but if possible can i do the lowest lvl possible thats left. i thinks thats lvl 6? well ya eggplant XD

Offline WireleZz

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Re: surf_vegetables
« Reply #14 on: November 09, 2008, 05:44:48 PM »
3 Sections left..

Anyone else intressted?

Offline Jamz

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Re: surf_vegetables
« Reply #15 on: November 09, 2008, 05:49:55 PM »
Me for spawn? I've already messaged you on steam  \

Offline svbg869

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Re: surf_vegetables
« Reply #16 on: November 09, 2008, 06:44:31 PM »
spot be called

edit: lvl 10

EDIT: Lettuce
pea since someone else has cabbage \
« Last Edit: November 09, 2008, 07:39:23 PM by I HATE RAP »

Offline Buck Nasty

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Re: surf_vegetables
« Reply #17 on: November 09, 2008, 06:47:00 PM »
By now I thought many of you morons would have caught this...A tomato is a fruit.

http://en.wikipedia.org/wiki/Tomato#Fruit_or_vegetable.3F

Offline Jamz

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Re: surf_vegetables
« Reply #18 on: November 09, 2008, 06:48:38 PM »
By now I thought many of you morons would have caught this...A tomato is a fruit.

http://en.wikipedia.org/wiki/Tomato#Fruit_or_vegetable.3F

Only one said tomato, surely we cant of done that bad  \

Offline Buck Nasty

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Re: surf_vegetables
« Reply #19 on: November 09, 2008, 06:49:39 PM »
Only one said tomato, surely we cant of done that bad  \
I mean like, you guys didn't catch that it's in the level listings.

Offline svbg869

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Re: surf_vegetables
« Reply #20 on: November 09, 2008, 06:50:33 PM »
By now I thought many of you morons would have caught this...A tomato is a fruit.

http://en.wikipedia.org/wiki/Tomato#Fruit_or_vegetable.3F

lmao did not notice that

Offline Lody Blokady

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Re: surf_vegetables
« Reply #21 on: November 09, 2008, 07:02:02 PM »
I was talking about the tomato thing to jamz and coley in vent \

Offline Coley

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Re: surf_vegetables
« Reply #22 on: November 09, 2008, 07:04:13 PM »
hahaha lolz yeah i did chuckle but didant want to be the one to bring it up  \

Offline WireleZz

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Re: surf_vegetables
« Reply #23 on: November 09, 2008, 07:43:44 PM »
okay tomato is out ^^ its changed into somthing else..

I got 1 more section left for who is intressted.. Bonus stage \

Offline Mr. Epic Rawr

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Re: surf_vegetables
« Reply #24 on: November 09, 2008, 07:48:37 PM »
It is debatable

http://en.wikipedia.org/wiki/List_of_vegetables
^ you will find tomato in there.

and in your link...
http://en.wikipedia.org/wiki/Tomato#Fruit_or_vegetable.3F
"the term "vegetable" has no botanical meaning and is purely a culinary term."
"The U.S. Supreme Court settled the controversy in 1893 by declaring that the tomato is a vegetable"

So please dont think im a "moron" for suggesting its a vegetable \

Offline leet h4x0r

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Re: surf_vegetables
« Reply #25 on: November 09, 2008, 07:51:03 PM »
can i do bonus as potato \
« Last Edit: November 09, 2008, 07:55:33 PM by leet h4x0r »

Offline WireleZz

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Re: surf_vegetables
« Reply #26 on: November 09, 2008, 08:02:37 PM »
can i do bonus as potato \

ok i wish you all good luck on making your stages.

Offline Coley

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Re: surf_vegetables
« Reply #27 on: November 09, 2008, 09:00:35 PM »
It is debatable

http://en.wikipedia.org/wiki/List_of_vegetables
^ you will find tomato in there.

and in your link...
http://en.wikipedia.org/wiki/Tomato#Fruit_or_vegetable.3F
"the term "vegetable" has no botanical meaning and is purely a culinary term."
"The U.S. Supreme Court settled the controversy in 1893 by declaring that the tomato is a vegetable"

So please dont think im a "moron" for suggesting its a vegetable \

its like the JAFfa cake debate, cake or biscuit.. who cars.. they taste great  \ \

Offline FAJ

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Re: surf_vegetables
« Reply #28 on: November 09, 2008, 11:11:35 PM »
wat, no corn?

Offline Paper-Cut

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Re: surf_vegetables
« Reply #29 on: November 10, 2008, 12:17:20 AM »
wat, no corn?

GAJ deserves his own map. One that isn't a staged skill surf with a complicated jail mechanism. That would be an insult.
I make my maps with Microsoft Paint.

Offline WireleZz

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Re: surf_vegetables
« Reply #30 on: November 10, 2008, 02:28:46 PM »
GAJ deserves his own map. One that isn't a staged skill surf with a complicated jail mechanism. That would be an insult.

i dont get your point ^^

Offline WireleZz

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Re: surf_vegetables
« Reply #31 on: November 10, 2008, 02:39:19 PM »
lol some guy called Phey asked me yesterday when i started this project if i needed a mapper for the map since i still had stages left and now today he started making a stage and spawn with his friends for the map but i did not say anything to him like what stage or so he just started mapping himself and planning everything himself so stupid xD

so now they made level 10 and a spawn for this map but i told them they shoud read better the things i say xD + there english is not that good so they could use some more lessons in school ^^

Anyways ^^ i told them they have to use it for an map for them selfs but not for this map since i already got people for it now..

Offline Electric™

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Re: surf_vegetables
« Reply #32 on: November 12, 2008, 03:23:30 AM »
If you need any help count me in, or if anyone drops out.

Offline WireleZz

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Re: surf_vegetables
« Reply #33 on: November 12, 2008, 03:34:29 PM »
If you need any help count me in, or if anyone drops out.

if i need any help or if sombody drops out ill pm you \ Thanks for the offer

Offline The.Kb.UniNamer

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Re: surf_vegetables
« Reply #34 on: November 12, 2008, 10:19:18 PM »
ya me to, if u need any help or somones drops out i already hav a lvl layed out just needs textures

Offline Rapsodia

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Re: surf_vegetables
« Reply #35 on: November 13, 2008, 10:25:46 PM »
man! my name is RAPSODIAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!

Offline Robsonfire

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Re: surf_vegetables
« Reply #36 on: November 14, 2008, 12:23:42 AM »
This is what the first room of my cabbage stage looks like, im debating on wherever to change the lime green colour.

What do you think?

Drop a message,

Thanks.

Surf_anucal

Offline Electric™

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Re: surf_vegetables
« Reply #37 on: November 14, 2008, 12:32:06 AM »
Make the spawn platform, then the ramps, then the area around them. Anyways yeah maybe a light teal color or something.

Offline svbg869

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Re: surf_vegetables
« Reply #38 on: November 14, 2008, 01:00:47 AM »
don't go with green that's what im using \

Offline Robsonfire

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Re: surf_vegetables
« Reply #39 on: November 14, 2008, 01:03:54 AM »
Well i might change the green colour but, yeah. i usually make the ramps first but i have worked out this map well so im sure it will be fine.
Surf_anucal