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Author Topic: Making a player turn invisible on trigger.  (Read 9887 times)

Offline RazerSurf

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Making a player turn invisible on trigger.
« on: September 10, 2009, 12:02:38 PM »
1. Ok, so make the door/whatever you want your player to pass through when he turns invisible.

2. Then make a trigger inside that.

3. Make it a trigger_multiple, and set the delay of reset to 0.

4. Go to the outputs and give it this output: !activator addoutput renderfx 6

5. Compile your map and see how it goes!

Offline Arjenlodder

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Re: Making a player turn invisible on trigger.
« Reply #1 on: September 10, 2009, 01:43:15 PM »
Ahhh, nice.
Always wondered how to do that \

Thnx!

Offline arroba

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Re: Making a player turn invisible on trigger.
« Reply #2 on: September 10, 2009, 02:13:04 PM »
cool razer. thx ;D

Offline RazerSurf

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Re: Making a player turn invisible on trigger.
« Reply #3 on: September 10, 2009, 02:29:51 PM »
All the cred for this goes to shini who tought me this back in the day \

Offline S.T.A.L.K.E.R.

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Re: Making a player turn invisible on trigger.
« Reply #4 on: September 10, 2009, 03:22:09 PM »
All the cred for this goes to shini who tought me this back in the day \
Not only Shini thought of this. lul

Offline RazerSurf

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Re: Making a player turn invisible on trigger.
« Reply #5 on: September 10, 2009, 05:18:01 PM »
Not only Shini thought of this. lul

Nah but he was the one that taught me ...

Offline Rajan

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Re: Making a player turn invisible on trigger.
« Reply #6 on: September 11, 2009, 05:55:48 AM »
Rajan Approves xD \ \


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Offline Arjenlodder

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Re: Making a player turn invisible on trigger.
« Reply #7 on: September 11, 2009, 06:23:15 AM »
LUL
is: DICK, in The Netherlands.
\

Offline arroba

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Re: Making a player turn invisible on trigger.
« Reply #8 on: September 11, 2009, 12:59:26 PM »

Offline Power-Fusion

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Re: Making a player turn invisible on trigger.
« Reply #9 on: September 12, 2009, 03:49:20 AM »
hmmm, ninja jail anyone?
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Offline Rajan

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Quote from: Helix
lol that  link told me i liked books. just lol.
Quote from: RazerSurf
Wtf? It isn't anything liying

Offline RazerSurf

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Re: Making a player turn invisible on trigger.
« Reply #11 on: September 12, 2009, 12:40:21 PM »
hmmm, ninja jail anyone?

Yeah, you should try to use it in a jail :O

Offline Power-Fusion

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Re: Making a player turn invisible on trigger.
« Reply #12 on: September 14, 2009, 02:41:59 AM »
already done \
spoz: I like my women how i like my filesystems... FAT and 16

Offline Arjenlodder

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Re: Making a player turn invisible on trigger.
« Reply #13 on: September 14, 2009, 07:43:31 AM »
Surf_Delusion got it in jail \

Offline RazerSurf

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Re: Making a player turn invisible on trigger.
« Reply #14 on: September 14, 2009, 11:35:02 AM »
Surf_Delusion got it in jail \

Damn, I forgot^^

Offline Billy

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Re: Making a player turn invisible on trigger.
« Reply #15 on: November 26, 2009, 09:11:00 AM »
How do I put people back normal? O.o

Offline Lightning

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Re: Making a player turn invisible on trigger.
« Reply #16 on: November 26, 2009, 01:18:18 PM »
Example:


Turn players invisible:
OnStartTouch !activator AddOutput RenderFx 6

Turn players normal:
OnStartTouch !activator AddOutput RenderFx 0


Offline Jesuswashomeless

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Re: Making a player turn invisible on trigger.
« Reply #17 on: March 04, 2010, 12:44:11 AM »
Cool! This will be a nice feature to add into a map.
To put it back to normal would you just use what Lightning said (OnStartTouch !activator AddOutput RenderFx 0) and tie that to another trigger?


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Offline RazerSurf

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Re: Making a player turn invisible on trigger.
« Reply #18 on: March 04, 2010, 03:12:59 PM »
Cool! This will be a nice feature to add into a map.
To put it back to normal would you just use what Lightning said (OnStartTouch !activator AddOutput RenderFx 0) and tie that to another trigger?

Yes (: but it has been done in lot's of maps already. Catalyst2 and Spectrum, which i know of.

Offline Knife

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Re: Making a player turn invisible on trigger.
« Reply #19 on: March 04, 2010, 07:37:13 PM »
Yes (: but it has been done in lot's of maps already. Catalyst2 and Spectrum, which i know of.
What was the point of saying this? Does it really matter?
Why so Ryan?

Offline Helix

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Re: Making a player turn invisible on trigger.
« Reply #20 on: March 04, 2010, 07:46:35 PM »
Yes if somethings already been done before in a surf map and you make it again, you get this huge e-penis stuffed up your arse.

Offline RazerSurf

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Re: Making a player turn invisible on trigger.
« Reply #21 on: March 04, 2010, 08:33:54 PM »
What was the point of saying this? Does it really matter?

Are you blind? If you checked the ripples/waves forum from time to time, you would notice that there is a lot of people whining about originality and thievery and it fucking SUCKS

Offline Knife

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Re: Making a player turn invisible on trigger.
« Reply #22 on: March 04, 2010, 09:09:56 PM »
Are you blind? If you checked the ripples/waves forum from time to time, you would notice that there is a lot of people whining about originality and thievery and it fucking SUCKS
I am partially blind in both eyes, thanks for bringing that up good sir. Originality is something far from happening, if he wants to use a used idea, why not let him? What's one more map on the hundreds(thousands?) of other unoriginal maps? And oh yeah, thievery is stealing, since you posted this here for everyone to use, it's not thievery.
Why so Ryan?

Offline Jesuswashomeless

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Re: Making a player turn invisible on trigger.
« Reply #23 on: March 05, 2010, 12:10:47 AM »
Yes (: but it has been done in lot's of maps already. Catalyst2 and Spectrum, which i know of.

I know, but there are still original ways to use it...


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Offline RazerSurf

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Re: Making a player turn invisible on trigger.
« Reply #24 on: March 05, 2010, 10:43:22 AM »
I am partially blind in both eyes, thanks for bringing that up good sir. Originality is something far from happening, if he wants to use a used idea, why not let him? What's one more map on the hundreds(thousands?) of other unoriginal maps? And oh yeah, thievery is stealing, since you posted this here for everyone to use, it's not thievery.

thanx for saying that, but the majority of the people using this site doesn't tihnk that way i'm afraid : ( And I didn't say he couldn't use it :S

I know, but there are still original ways to use it...

I'm sure you can do it : ] I just wanted to say that in case you thought; ooh yay I'm first with invisible players in my jail wohooo \

Offline Jesuswashomeless

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Re: Making a player turn invisible on trigger.
« Reply #25 on: March 06, 2010, 06:37:34 PM »
Not only Shini thought of this. lul

This reminded me of the first time I saw Shini's legendary stage... at the time he didn't know how to use grids in hammer. I was cracking up...

LOL.


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Offline RazerSurf

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Re: Making a player turn invisible on trigger.
« Reply #26 on: March 06, 2010, 10:57:52 PM »
This reminded me of the first time I saw Shini's legendary stage... at the time he didn't know how to use grids in hammer. I was cracking up...

LOL.

I remember that you were telling me about that lol.