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Author Topic: Creation Attempt of a $5 3rd Party Surf Mod  (Read 42872 times)

Offline Electric™

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Creation Attempt of a $5 3rd Party Surf Mod
« on: May 26, 2011, 03:59:45 AM »
Quote
“What would you guys think of the development of a 3rd party surf mod? To be purchased from the Steam store for say $5…  Nothing would be greater (at least in my opinion) than to make money SURF mapping which a passion of many of ours” -Electric
(See original post here- revolutionsurf.solidsurf.info)

I say we go for it..! Depending on how much progress we make within the first few months we can decide whether or not it’s worth continuing

Revolution Surf - The Game
(Yes, the name's up for discussion)

Here’s the general concept: (..so far)
Establish a creative suspenseful storyline
Full length SP and COOP gameplay
Upgrades? (grappling hook, shotgun…)
Throw in some achievements
Easter-eggs (like Halo skulls)
-Share your ideas

So here’s what we needs to be done:
STEP1 - Build a team
STEP2 – Plan out everything
STEP3 – Leaders assign tasks


Available roles:
Send in a storyboard concept http://bit.ly/StoryBoard
4 (main) Mapping positions http://bit.ly/MapperApp
(Buck Nasty, Ryan, Sangre, Skar) Backup: FAJ, Machine, Helix, Power-Fusion, Sintax-Error -Subject to change
2 Modeling positions http://bit.ly/ModelerApp 
2-3 Coding / scripting positions  (Send me a message consisting of your experience & successes)
(Lody Blokady, Bryan 226)
1-2 Music / sound artists http://bit.ly/SoundArtistApp 
(Machine, Widey.90cc)
Other:
We would ideally get some donators (stockholders) to fund the project – meaning the workers would get a salary depending on what they accomplish -Spread the word
4 Dedicated leaders (I could definitely use a hand) http://bit.ly/ProjectLeaderApp   
(Buck Nasty, Ryan, Lody and Svbg869)  -Subject to change
2-3 Experienced marketers (Send me a message consisting of your marketing experience)
An owner - myself

Send in an application (or message) and I will choose who gets the positions. (Fluent English is required for most positions)


DEADLINES:
6/30/2011 Production team assembled
7/5/2011 Storyboard ready to go

I recommend everyone puts some thought into this, any contribution you can offer is appreciated (Especially before we're neck deep in the project)

~With organization and collaboration anything is possible
« Last Edit: June 13, 2011, 05:04:25 PM by Electric™ »

Offline Tioga060

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #1 on: May 26, 2011, 06:12:00 AM »
While we're incorporating surf, why not try adding even more elements that exploit the source engine like bhop, climb, iceskate, ect. We could do some levels similar to those that SRSCAT made (I don't remember the name of his project), where you had to find your way through a course utilizing bhop, surf, and climb.

Offline moonrabbit

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #2 on: May 26, 2011, 12:22:55 PM »
While we're incorporating surf, why not try adding even more elements that exploit the source engine like bhop, climb, iceskate, ect. We could do some levels similar to those that SRSCAT made (I don't remember the name of his project), where you had to find your way through a course utilizing bhop, surf, and climb.

You are talking about: http://forums.solidsurf.info/index.php/topic,2743.0.html

Whilst I would love to see something like that, if this were to be a surf mod, then the surf still takes precedence. That could make up filler sections, but the core gameplay wouldn't be based around it. Then again, why not?

Offline Lody Blokady

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #3 on: May 26, 2011, 01:25:21 PM »
What would the storyline be about? A group of training superheroes that can take advantage of physics by breaking the laws of gravity and friction on sloped surfaces?

Offline Orange

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #4 on: May 26, 2011, 02:43:00 PM »
I think I gotta step out of this, don't think I have what it takes when it comes to basic knowledge (proper lighting, entities) and I don't want to be a bottleneck in this project  \

Good luck with this! Is there a way so we can keep track of the progress?
Surfing states of the elder men

Offline Paul

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #5 on: May 26, 2011, 02:55:38 PM »
What would the storyline be about? A group of training superheroes that can take advantage of physics by breaking the laws of gravity and friction on sloped surfaces?

They operate mostly in Egypt for some reason...

Offline Electric™

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #6 on: May 26, 2011, 06:37:02 PM »
Thanks for the ideas,
Quote
While we're incorporating surf, why not try adding even more elements that exploit the source engine like bhop, climb, iceskate, ect. We could do some levels similar to those that SRSCAT made (I don't remember the name of his project), where you had to find your way through a course utilizing bhop, surf, and climb.
@ Tioga - Yes I love what Srscat had going, I'll start thinking of a way we could do something similar

Quote
What would the storyline be about? A group of training superheroes that can take advantage of physics by breaking the laws of gravity and friction on sloped surfaces?
@ Lody - Thanks for the idea, yea I'm definitely thinking we should have a story behind surf is and how it works. Including a tutorial at the beginning

Quote
Is there a way so we can keep track of the progress?
@ Orange - Well once we get a team put together we plan to move everything into an invite only private board. What gets released to the public will be up to the members

@ Lody & Paul - Yea maybe it could have a storyline similar to starwars, they move up the ranks (like a jedi) and pretty soon they're professionals traveling the world competitively surfing (Or traveling to difficult courses) - Just a thought, I'll put some more effort into developing it
« Last Edit: May 26, 2011, 06:40:49 PM by Electric™ »

Offline pand3mic

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #7 on: May 27, 2011, 04:22:09 AM »
What would the co-op be like? Something like portal 2?

(Player 1 surfs over to a button that opens a door for player 2 to surf into and pull a lever for player 1 to surf back etc etc)
I don't want a signature

Offline Lody Blokady

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #8 on: May 27, 2011, 08:47:25 AM »
Get a doc site up and I'll be sure to keep it tidy  \

Offline RambJoe

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #9 on: May 27, 2011, 02:25:48 PM »
Maybe it could have skill maps and a timer, and all times could be scored on an online database?

Offline Lody Blokady

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #10 on: May 27, 2011, 04:29:56 PM »
Maybe it could have skill maps and a timer, and all times could be scored on an online database?

Perhaps there could be multiple modes to the game, where one section is a list of skill maps, or a direct window to a skill map website where community can add their own maps (with mod timer prefabs). This would lead to a much better environment for timed speedruns than CSS offers as everything is client sided, and players get ultimate choice of maps played, etc.

Offline Power-Fusion

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #11 on: May 27, 2011, 04:37:23 PM »
Something else that can be introduced is ghost runs, insted of beating a time, have a ghost like in mario cart that you can face and learn from, and at the same time save and share your own ghost runs.

Also i greatly agree with the multiple modes, and the surf kz adventure style would be brialliant, however tricky as the same reason it feel through before is because of the limiting ways to get a good flow to a realistic map with surf, past the obvious environments.
spoz: I like my women how i like my filesystems... FAT and 16

Offline RambJoe

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #12 on: May 27, 2011, 04:46:51 PM »
Yeah maybe it could also record demos and post them online if its a world record.

Obviously there'd need to be a secure way to record times without people cheating, like checking md5 sum of map.

Offline Panzerhandschuh

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #13 on: May 27, 2011, 06:27:35 PM »
Here’s the general concept: (..so far)
Establish a creative suspenseful storyline
Full length SP and COOP gameplay
Upgrades? (grappling hook, shotgun…)
Throw in some achievements
Easter-eggs (like Halo skulls)

Most of these things can easily be done with plugins or in standard surf maps. I'm not sure how having this be a mod make it easier/better to make a storyline, single player, coop, or easter eggs. I think it's possible to use server side plugins for achievements in css. Upgrades with new weapons seems like one of the few things making this a mod would accomplish. Unless you add a lot of new mechanics that css doesn't have, people who own the mod can easily convert the maps to css so everyone can play for free.

While we're incorporating surf, why not try adding even more elements that exploit the source engine like bhop, climb, iceskate, ect. We could do some levels similar to those that SRSCAT made (I don't remember the name of his project), where you had to find your way through a course utilizing bhop, surf, and climb.

Sounds like Kreedz Climbing mod.

Offline Power-Fusion

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #14 on: May 27, 2011, 09:04:23 PM »
Yes i to thought of Kreedz, but that wasnt surf, also if you think of what you've said, kreedz was a mod for climb maps and such, so heres a mod for surf, if anything that just proves that this is not a dead end.
spoz: I like my women how i like my filesystems... FAT and 16

Offline Paper-Cut

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #15 on: May 28, 2011, 03:25:48 PM »
The failure in this plan is that it seems your sole objective is to make money.
I make my maps with Microsoft Paint.

Offline arroba

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #16 on: May 28, 2011, 04:37:53 PM »
The failure in this plan is that it seems your sole objective is to make money.
indeed, a Half-Life 2 mod would be better, because there would be more players.

Offline Paper-Cut

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #17 on: May 28, 2011, 05:03:30 PM »
Besides, if you can stomach a larger BSP size, you can practically already do all of this now, today. Custom gun models in your map, sounds, etc...
I make my maps with Microsoft Paint.

Offline Electric™

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Further Developing The Idea - Electric
« Reply #18 on: May 28, 2011, 10:44:35 PM »
Thanks to everyone for the input! (I'm taking everything into consideration)
Also like I said before, we don't have any concrete plans YET. That being said, everything's open to change. So if you have a concept you think would benefit the project now's the time to send it over! \

Just to clear things up: Our sole objective isn't to earn money. Think of this as a fun project! If pulled off, this could be the greatest thing surf has ever seen. (The world could be exposed to the wonders of surf haha) We might as well go big, why not try and pay the members for the time and effort they spend on the project?
Sidenote: You're either for it or against it, only those who are truly interested in the success of a project like this will be accepted into the team


@ Panzer - That's a good point, I'll put some more thought into how we could work around that. I know Buck released a decompile proof entity a couple years ago that can be embedded into maps, so that by itself might be the easy fix

One more thing: as of now I'm leaning toward having the mod run off the Hl2 engine. Meaning it would have all the classic weapons; crowbar, pistols, shotgun, crossbow, rockets and whatnot. (And of course the gravity gun which could definitely add to the gameplay!)

Post your thoughts!
« Last Edit: May 29, 2011, 02:31:07 PM by Electric™ »

Offline moonrabbit

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Re: Further Developing The Idea - Electric
« Reply #19 on: May 28, 2011, 11:00:32 PM »
decompile proof

Such things don't exist. They only slow the person trying to decompile.

Offline Tioga060

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #20 on: May 28, 2011, 11:35:36 PM »
I'd personally prefer basing the game off CSS although I'm not sure how we would implement the mod. The weapons for css are better in my opinion, and I personally am more familiar with it.

Offline Paper-Cut

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #21 on: May 29, 2011, 06:01:06 AM »
We'll see. It's been tried before, and by nobler men than yourself, no offense to you or anyone involved. Good luck with the project though, I'll be following it.
I make my maps with Microsoft Paint.

Offline RambJoe

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #22 on: May 29, 2011, 09:25:29 AM »
How would bunny hopping be the same as in css? It doesn't work the same way in HL2.

Offline Lody Blokady

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #23 on: May 29, 2011, 09:57:05 AM »
How would bunny hopping be the same as in css? It doesn't work the same way in HL2.

We can edit the sourcecode

Offline RambJoe

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #24 on: May 29, 2011, 10:25:06 AM »
We can edit the sourcecode

Yeah I know I was just wondering how hard it would be to make it exactly like CSS, so maps would be easier to port from CSS.

Offline Lody Blokady

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #25 on: May 29, 2011, 01:21:11 PM »
Yeah I know I was just wondering how hard it would be to make it exactly like CSS, so maps would be easier to port from CSS.

You can load GCF files from steam, we will just have the CSS GCF loaded and all of the content will work from CSS. Tweaking the vectors and movement variables to CSS settings is the only real thing needed to do to make it like CSS.

Offline svbg869

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #26 on: May 29, 2011, 03:56:15 PM »
i really like this idea, cant wait to see what we do with it.


Offline Sangre

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #27 on: May 29, 2011, 06:24:39 PM »
yep this project sounds rly interessting
@ electric
i also know a person who is able to be a scripter, coder and/or music artist we talk about this in steam

Offline vsx

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #28 on: May 29, 2011, 06:59:22 PM »
this sounds like a good idea
u should rename donators to beta testers, so it would probably atract more donators

Offline Skittl35

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #29 on: May 31, 2011, 04:07:04 PM »
this sounds like a good idea
u should rename donators to beta testers investors, so it would probably atract more donators

Return on investment far outweighs any title you could give to somebody, IMO.

Also, very nice idea.  If you guys end up needing somebody to help make some surf I'd be happy to join you all.

Offline Buck Nasty

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #30 on: June 02, 2011, 02:26:18 AM »
For the record, it wasn't my "decompile-proof" entity. It was someone elses, and it sure aint decompile-proof.

Offline Electric™

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #31 on: June 02, 2011, 04:29:48 AM »
Looks like we'll have the first two deadlines completed with time to spare! We just need a few more positions to be filled, and we're well into piecing together storyboard ideas

Backup Mapper - If you're intersted in being a backup mapper (meaning you complete smaller more specific tasks) send me a message.

Reminder - As soon as our storyboard and team are put together we will have a private invite only board where we will discuss potential problems and build a plan.
A couple main problems we should focus on:
The last 3rd party mod released was last January (2010)
How to work around players ripping the maps (Spoz may have a solution)
-If we can't find a way around both of these we may need a change in plans

Offline Tioga060

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #32 on: June 02, 2011, 04:41:40 AM »
I still have to get around to submitting an app, I'll probably do so tomorrow.

Offline Panzerhandschuh

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #33 on: June 02, 2011, 06:27:16 PM »
Spoz's decompile protection on surf_compulsive_njv can be circumvented without much effort.



I have yet to see a map that I can't decompile.

Offline RambJoe

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #34 on: June 02, 2011, 06:38:27 PM »
I think decompile protection was a feature of VMEX. Now there's BSPSource, which is a decompiled version of VMEX with that feature removed.

Offline T!cK

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #35 on: June 04, 2011, 05:59:47 PM »
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(Buck Nasty, Ryan, Sangre, Skar) Backup: FAJ, Machine, Helix, Power-Fusion, Sintax-Error -Subject to change

No doubt these guys are great mappers, but you are missing out a lot of talent by only taking people on SS.

Also the game would have to be a definite improvement on the surf we have now, spending another 5 bucks for the same game is silly. Co-op story surf is DEFINTELY something I would pay $5 for.
If the studio does get up and running, you could ask valve for sponsorship. I believe they have been known to do this in the past.

I will also be following this project and wish you the best of luck.



« Last Edit: June 04, 2011, 06:01:58 PM by T!cK »

Offline RambJoe

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #36 on: June 04, 2011, 06:07:15 PM »
Valve could also buy the game. :O

Hmm would surf with portal guns work?

Offline Skittl35

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #37 on: June 04, 2011, 06:18:49 PM »
Valve could also buy the game. :O

Hmm would surf with portal guns work?

That would be so fun.  My head might explode if I ever try it.

Offline Lody Blokady

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #38 on: June 04, 2011, 08:20:53 PM »
I already made a surf/bhop map in p2 engine, it works pretty well!

(there were zones where you could place portals and you had to do puzzles in midair)

Offline Skittl35

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Re: Creation Attempt of a $5 3rd Party Surf Mod
« Reply #39 on: June 04, 2011, 08:27:15 PM »
I already made a surf/bhop map in p2 engine, it works pretty well!

(there were zones where you could place portals and you had to do puzzles in midair)

Released to the public? (link / name if so?)