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Author Topic: surf_overgrowth2  (Read 12872 times)

Offline Fission

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surf_overgrowth2
« on: March 09, 2014, 06:58:36 AM »

Offline RizzLe

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Re: surf_overgrowth2
« Reply #1 on: March 09, 2014, 07:45:04 AM »
nice
Juxtapo

Offline moonrabbit

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Re: surf_overgrowth2
« Reply #2 on: March 09, 2014, 11:20:00 AM »
Yes.

I like changes aesthetically between this version and the beta too!

I'm impressed because I haven't even seen you mapping for the past month too.

Offline Diealready

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Re: surf_overgrowth2
« Reply #3 on: March 09, 2014, 03:49:32 PM »
From the video I can tell that there's some parts of the surf that don't seem to flow very well but I'm glad to see this is finally out! Good job man.

Offline maltsns

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Re: surf_overgrowth2
« Reply #4 on: March 09, 2014, 11:02:22 PM »
I've only gotten to the end of 3 so far, so I can't give complete feedback, but from what i've played, this is definitely one of my favorite maps/best maps i've seen. I really like the feel this map has thats created by the massive length/type of surf/overgrown type detailing. All of the stages so far have been enjoyable to surf, and the ramp placement/map flow works really well.

Offline Tioga060

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Re: surf_overgrowth2
« Reply #5 on: March 11, 2014, 04:05:06 AM »
It felt like I had to guess whether I had to flick high or low after every ramp. There were very few visual queues to suggest whether you had to flick high or low and it just became a memorization game, which I was not ready for when I played this at 3 AM.

8/10 copied surf_elysium's theme

Offline The call me queer

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Re: surf_overgrowth2
« Reply #6 on: March 11, 2014, 06:41:27 PM »
I can't tell if tioga is trying to troll me or knows I was always right.


7/10 tioga post.

Offline Panzerhandschuh

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Re: surf_overgrowth2
« Reply #7 on: March 11, 2014, 06:47:50 PM »
Solid map but the trial and error style of play required to complete the map for the first time can be a pain considering failure can waste minutes. I'd probably enjoy it more if I had more time to waste.